Quote:
Originally Posted by DusL
Your second quote is giving me the impression that one doesn't have time to play while away. You also want to play real games at home, so one can conclude that you think the NDS and PSP (and iPhone games) are useless products.
I mean, if you have time to play on a NDS/PSP, why not on a iPhone?
Although, the first quote is kinda again disagreeing with you second as you do seem to have the time by rather wanting the PSP. So you kinda lost me there.
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I think what SteveMB93 is trying to say is that playing games on the iPhone will not be such a good idea, since it's not a dedicated gaming platform, with adequate controls, a big game repertoire, and so on..
Personally, it agree with that... at least to the point where I think that the iPhone (or the M8 for that matter) will never be able to compete with devices such as the DS or PSP.
I saw the video demonstrations for Super Monkey Ball and Spore, and I liked the whole concept of controlling your character using the accelerometer. However, I also couldn't help but think that this kind of controls are limited to very specific types of games.
You can't effectively play platform games, shoot-em-ups, RPGs, first person shooters, and so on with that kind of controls. The accelerometer can't even be used as effectively as in the Wii, since it's "attached" to the screen and you need to look at it while playing. So in the end most games would have to resort to classic controls such as point and click (using the touch screen instead of a mouse), or a control pad mapped over the display.
Don't get me wrong, if I ever bought an iPhone (which I won't), I would like to play games there. But right now I think it's a crippled a gaming platform (or not one at all) due to the limited controls.