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[Software] ResourceEditor 1.01

This is a discussion on [Software] ResourceEditor 1.01 within the Modifications and Skins forums, part of the Firmware category; Originally Posted by liquidsense I stand by what I say. It takes 3 minutes--I've done it numerous times now. And ...

  1. #21
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    Quote Originally Posted by liquidsense View Post
    I stand by what I say. It takes 3 minutes--I've done it numerous times now. And by no means did I intend on insulting you. I merely repeated your sentiments - that it "takes too much time" -- which could easily be interpreted as being too "long" or too "hard".
    ok... i'm glad to hear that...=) sorry if i insulted you...

    it may have to do with practise... perhaps it will take shorter time now when i've used it for a while... it isn't a big problem...

    but as you know humans are lazy...=) i will continue do it manuelly then...

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    why does it have a dozen languages instead of just the ones that the firmware actually have?
    The GUN pointed at the HEAD of the UNIVERSE

  3. #23
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    Is there an option in the Resource Editor that lets you preview all the images put together? Or do you have to manually build the preview "screenshots" yourself?

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    I think you have to manually build a preview
    The GUN pointed at the HEAD of the UNIVERSE

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    Whoever made this needs to give it the ability to export all images at once, because the other resource editor's .bmp files can't be read if you have an older version of Photoshop than CS2, apparently.

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    My Photoshop CS2, or any program in the CS2 suite can't open up the bmps created by the resource editor...just thinking about it now...I don't think any programs in the Macromedia Studio works either...

    Check out the Resource Editor Image Help --> Here

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    Yeah, none of the macromedia programs can open up the bitmaps. I stick the images in paint and then save it again and then open it up!
    The GUN pointed at the HEAD of the UNIVERSE

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    I got around it by downloading and using a freeware mass image file converter... this is it right here: FastStone Photo Resizer

    It converted all the bitmaps into PNGs with no trouble, then Photoshop had no problem opening those. I just got done editing numbers onto the miniplayer images and resaving as Bitmap with Photoshop, then imported into this Resource Editor and creator the file for it.

    Going to test it out tomorrow to find out the details of what images are actually used, and what PARTS of those images are used, since it's obvious some, like the music and volume bar, are cut pixel by pixel when you move the volume bar or watch the status bar move. Also gonna find out if a recolored image (when you change the text color) works fine if you add other colors into it, and if it only changes the white in the image.

  9. #29
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    Quote Originally Posted by DChronos View Post
    Also gonna find out if a recolored image (when you change the text color) works fine if you add other colors into it, and if it only changes the white in the image.
    Cool, I might try that program this weekend...I tried to change the volume symbols and the play symbols to another colour but it seems the player rejects the colour and just changes it to what the settings are via the GUI..

  10. #30
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    Quote Originally Posted by ajmetoo View Post
    Cool, I might try that program this weekend...I tried to change the volume symbols and the play symbols to another colour but it seems the player rejects the colour and just changes it to what the settings are via the GUI..
    That sucks... But I still wonder if it will do the same if there is both white AND another color in the image. I was planning on white-outlined green play, red stop, and something else FF, RW, and Pause images.
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    Quote Originally Posted by fraxos View Post
    Many thanks for the file. However, I am getting an error message when I try to use it. In particular it says:

    "MiniPlayerResEditorGUI.exe has encountered a problem and needs to close. We are sorry for the inconvenience"

    I read that users have been getting the same message so what did you do to make it work?
    It worked for me at the first try without any problem, my player resource is from version 1.010.3. I should perhaps mention that the editor still contains some Chinese texts and my system has Asian support installed. Check if you have the newest VGA drivers (their DLL integrates with every process and may cause instability). And since the editor converts PNG to BMP, check if your system has GDI+ installed (that's for Win98 - XP already has it).
    I immediately hacked the player's pics and it works great!
    One more thing, you should use Photoshop to save the BMP files you modify, because they should be 32 bits per pixel instead of 24 bpp in usual truecolor bitmaps.

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    French Translation ResourceEditor

    I made a french translation for MiniPlayer Resource Editor for the "francophones" ! Hope you'll try it !
    Attached Files

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    can anyone advice me how to aktivate languages ? in the newest firmware there are only 2 chinese an english in the menu, even though all the others arte in the resource.bin

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    You can download my french translation here.
    You're pretty popular this morning, Dee Dee !

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    i know But thats not what i need to have
    I want to have the old selection back.
    cause in my Famely we need english, german, french and italien ...
    So i would love to have the translationselector be reactivated for them.

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    New ResourceEditor 1.02

    The new software ResourceEditor is available on Meizu BBS, but i can't download it (needs a registration). Is someone here could download it for the community ? Thanks in advance !

    Link here .

    THREAD FOR NEW VERSION: [Software] ResourceEditor 1.02
    You're pretty popular this morning, Dee Dee !


 

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