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battery life - .ogg vs .mp3
This is a discussion on battery life - .ogg vs .mp3 within the Audio and Sound forums, part of the General Chat category; Hello eyeryone, .mp3 or .ogg Is there a difference affecting battery life? I've started to rip my CD's with .ogg, ...
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03-05-2007 #1Passing By
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Thanked 0 Times in 0 Postsbattery life - .ogg vs .mp3
Hello eyeryone,
.mp3 or .ogg
Is there a difference affecting battery life?
I've started to rip my CD's with .ogg, but I'm not sure which format I should use.
I found this in a different forum
How about implemantations in MEIZU M6?"Vorbis needs more processing power to decode than mp3, at least in the implementations used by iRiver."
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03-05-2007 #2
The same goes for meizu m6. Ogg files will drain your battery life faster.
Current Rigs:
8GB iAudio 7 > Not in use
4GB + 32GB iAudio D2 > Alessandro MS-Pro
Sony MZ-NH1 > Headroom Total Bithead > Grado Labs PS-1
2GB Meizu M6 T1 > Not in use
8GB iPod Touch 2G > Shure SE530
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03-05-2007 #3Passing By
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Thanked 0 Times in 0 Postshmm that sucks
the post above was in 2003, so wasn't there enough time to do something about that
Which format do you all use? Which one is better?Last edited by doofeOhren; 03-05-2007 at 08:57 PM.
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03-06-2007 #4
I am no technician or programming expert but i do know ogg uses a more complicated algorithm... it makes for better sound but also more cpu use so more battery use..
on the other hand... on a theoretical 36 hours of battery life...who cares?
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03-06-2007 #5Valued Member
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Thanked 0 Times in 0 PostsWell as I understood it, the 36hours autonomy was achieved by optimizing the mp3 decoding algorithm. I 'm no sure the new firmware did increase the autonomy in ogg decoding...
Maybe I should test ; the only thing is that each test would typically take more than a day ^_^
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03-08-2007 #6
Well, no. Nothing was done about it, since most players are designated as "MP3" players. they will do that best. Additional codes are written to interpret other codecs like ogg, but its sorta like running a program to do that, the player ends up chewing more resources to decode the lossy audio file. MP3 playback is (in most cases nowadays) hardware decoded, so it is able to playback MP3's fast and efficiently.
I personally use OGG, its got a nice and rich sound to it, and the bitrate is able to surpass that of MP3's. At around 500kbps is close to the transparent point for me.
Which is better? Well that depends on how you like your music. If you're an audiophile that likes and can hear the difference between 320kbps mp3 and 500kbps ogg files then go for it! The quality difference is quite large with a good pair of headphones. If you are the type that doesn't critically antagonise
quality then i'd say MP3 is sufficient for you.
Also take into consideration the additional memory usage of higher quality audio files. a 320kbps song takes at best ~7mb, if your running into 500kbps ogg files it will chew around 11mb per song. At which point its simply much better to use FLAC files :D :D :D :D :DCurrent Rigs:
8GB iAudio 7 > Not in use
4GB + 32GB iAudio D2 > Alessandro MS-Pro
Sony MZ-NH1 > Headroom Total Bithead > Grado Labs PS-1
2GB Meizu M6 T1 > Not in use
8GB iPod Touch 2G > Shure SE530
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03-08-2007 #7Passing By
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Thanked 0 Times in 0 PostsI think max. playing time is figured out with very low bitrated songs, so in reality playing 192 kbps for ex. it will be a few hours less. Please correct me if I'm wrong.Well as I understood it, the 36hours autonomy was achieved by optimizing the mp3 decoding algorithm.
@Blackstar
I'm still waiting for my Westone UM1 to come
:eek: I'm using 192kbps (latest lame & oggenc aotuv encoder) ripping with EACcan hear the difference between 320kbps mp3 and 500kbps ogg files then go for it!
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03-08-2007 #8Current Rigs:
8GB iAudio 7 > Not in use
4GB + 32GB iAudio D2 > Alessandro MS-Pro
Sony MZ-NH1 > Headroom Total Bithead > Grado Labs PS-1
2GB Meizu M6 T1 > Not in use
8GB iPod Touch 2G > Shure SE530
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