Quote:
Originally Posted by midsommer
P.S.: most movies are downloadable now for the iPhone resolution - so the m8 will have to scale it! This will drain the battery. And: the m8 8GB would only be able to keep one DVD (4.2GB) movie - I will definitelly use the shrunken iPhone optimized one (500 GB). btw: that speaks against your wide screen HD argument, too. You will not be able to use it, as you run out of storage. or you are willing to overwrite your unremovable storage many times - so the storage will be out of order soon (the only reason why flashes are said to hold longer now, is mostlikly due to the OS file system avoing rewriting cicles as much as possible. But if you have always to use allways the full space, the flash will be gone within 1000 write cycles (ok - that will be 2 years, but not guaranty).
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I disagree with your point about downloading movies for the iPhone resolution. This doesn't make sense unless you specifically want to watch them on an iPhone, as otherwise you'd choose a better resolution to use on your home computer. In fact I would say that the vast majority of people download movies/series at resolutions around 640x480 or higher.
The advantage of the M8 screen resolution is allowing you to play higher resolutions (those you download to watch at home) without converting. Scaling up from lower resolutions doesn't necessarily mean greater battery drain, since the most intensive computation is the decoding part, and it should be much lighter on those cases.
Regarding the 1000 write cycles for flash memory, this value is incorrect. The current value is 100,000 cycles for NOR memory, and 1,000,000 cycles for NAND memory (you can check it on wikipedia). This means that even without "wear leveling" it should last you a lifetime, as long as you're the only one writing data onto it. With WinCE, you'll probably have constant writes to a swap file, but in this case "wear leveling" is also used, and you'll still have many years of flash lifetime.